![]() “Loop Hero can be played in many different ways, and that’s by design. I wondered if this was part of the intent behind Loop Hero. ![]() “Everything else came later.”Īnd at least for me, it hits on that sense of relaxation I get from playing an idle game … or something like Baldur’s Gate or Civilization, whose warm embraces fit any mood I’m in. ![]() “We were talking about making a ‘zero-player-game’ and our artist, Deceiver, came up with a concept for a game where the hero would walk in loop, fighting everything on his own, and the player has to put various problems in his way, but balancing everything so that the hero could handle them and become stronger,” Four Quarters’ Aleksandr “blinch” Goreslavets said over email. You can’t control these combats, but you do influence them by how you place monster-generating terrain (this reminds me of the monster generators in Gauntlet!) and what gear you equip. As your hero walks around the loop, they fight monsters. One aspect of Loop Hero I’ve been enjoying is how well elements from idle and strategy games stand out. ![]() Three top investment pros open up about what it takes to get your video game funded.Īnd so are a half-million of you, as Devolver said Thursday that folks have bought 500,000 copies of Loop Hero a week into launch, making this a hit for the Russian indie studio Four Quarters. ![]()
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